Candy Bandit is a match-3 game where the player have to help the girl Ellie restore order in Candy Land and defeat the evil king Croc. The game currently has 5 different game modes!
I first joined the project as a level designer but later on I was put in charge for the overall game design.
Role Game designer, Level designer, Scrum master
For TabTales
Date 2015
Type Match 3
URLÂ play.google.com/store/apps/details?id=com.asweetstudio.candybandit&hl=en
Level Design
I created most of the levels in this game and I also iterated on them after analysing the games metrics once it was released.
(Game mode: Defeat Croc)
Game modes
Since the market is full of match 3 games we needed to come up with new game modes that were interesting but still easy enough for our casual market to grasp. I designed and made mock-ups of multiple game modes which I pitched for our clients.
(Preprod mockup of a game mode)
(Game mode: Rainbow bridge)
World map and secondary mechanics
I came up with concepts and ideas for the games secondary mechanics as well as inspiration for the world map that our artists build.
(The world map)